March 5, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 4

This is the final part of our four-part series. Optimizing our render with essential settings is important, especially when using Arnold Render. Likewise, managing the sample values of our lights will make our renders more realistic. Using the .HDR image properly is also important when using the Arnold rendering engine. We can create quick and…

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James Cuervo

March 5, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 3

This is the third part of our four-part series. While we could use the materials that are imported with our model and use them with Arnold Render, we can also use Arnold’s native materials and create our renders quicker with 3ds Max. The settings we use for our materials affect object displacements and opacity. In…

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James Cuervo

March 3, 2021

Draw Order in AutoCAD

After we place several objects onto our drawings in AutoCAD, we can determine which objects are in front or behind other objects. The “Bring to Front” and “Send to Back” functions allow us to do this, and we can use similar functions to place objects in-between other objects. We also have specific functions to change…

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POSTED BY

Ariel Rejtman

February 25, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 2

This is the second part of our four-part series. Now that we’ve exported our geometry from Revit to 3ds Max, we can begin to fine-tune our lighting. This will set us up for success in subsequent parts of this series that deal with materials and Arnold Rendering. Managing and changing our lights is easy when…

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James Cuervo

February 23, 2021

Bring to Front & Send to Back in Bluebeam Revu

Placing objects and markups in-between other markups is possible with Bluebeam Revu. The “Bring to Front” and “Send to Back” functions allow us to control which objects are “behind” other vector data. Furthermore, we can use the “Bring Forward” and “Send Backward” commands if we need to place objects in-between other objects. With these four…

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Ariel Rejtman

February 23, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 1

It can be daunting to move our models from Revit to 3ds Max, especially when they have thousands of parts. Luckily, we can break our model down into portions of geometry that can be imported into 3ds Max. The “File Link Manager” in 3ds Max makes this process seamless. The “Arnold” default render engine is used…

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James Cuervo

February 16, 2021

Transparent Commands in Civil 3D – Webinar

Have you ever wondered what the “Transparent Commands” tab does? Are you manually placing AutoCAD objects along an alignment while performing manual calculations to find a COGO point? Want to know where your pond is in your profile view, and so on? Transparent Commands are some of the most underutilized tools that can really aid…

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Ariel Rejtman

February 4, 2021

View Types in Revit

Working with view types and duplicating views in Revit can be a bit confusing. Each way of duplicating views allows us to efficiently show specific information in our models. This tutorial explores the “How’s and Why’s” of using view types. There are several ways for us to duplicate our views in Revit. For example, standard…

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James Cuervo

January 29, 2021

What’s New in Bluebeam Revu 20.1

Bluebeam Revu was recently updated to version 20.1, and this update includes several new features and changes to Revu’s functions. We can now assign markups to other collaborators in a Studio Session, and we can see our replies next to our markups. Large groups of markups can be copied to other pages quickly, and we…

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Ariel Rejtman

January 28, 2021

Setting Up Bluebeam Revu for Success – Webinar

Using a program like Bluebeam Revu for the first time can be overwhelming. Join our Bluebeam Certified Instructor and Technical Specialist, Ari Rejtman, for this webinar that will help you prepare Bluebeam Revu to expedite your workflow and save you hours of time. Before you start working on complex projects with Bluebeam Revu, learn how…

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Ariel Rejtman