April 6, 2021

What’s New in AutoCAD 2022 – Webinar

AutoCAD 2022 is packed full of value. Join to learn how you can drive your designs forward and use AutoCAD to streamline drawing review cycles, improve your collaboration process, reduce errors with automated features, speed work, and more. Gain insight into how you can benefit from the newest features and functionality of AutoCAD 2022:1. Speed…

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POSTED BY

Ariel Rejtman

March 31, 2021

New Features in Revu 20.2

This new version of Bluebeam Revu provides several new features that increase our productivity. We’re now able to save custom scales to our list of preset scales. This saves us time when switching between multiple custom scales. Likewise, our length measurements now have their own units, and they’re no longer connected to our page’s units…

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POSTED BY

Ariel Rejtman

March 12, 2021

Two Ways to Rotate Pages in Bluebeam Revu

Rotating pages is a common practice, but there are two different ways to do this in Bluebeam Revu. One method is temporary and rotates all pages, while the other is more “permanent” and rotates specific pages and/or documents at the same time. We can quickly modify our view’s orientation by using both rotation tools in…

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POSTED BY

Ariel Rejtman

March 11, 2021

The Selection & Lasso Tools in Bluebeam Revu

There are many ways that we can select markups and objects in Bluebeam Revu. We can we use a “crossing” and “window” selection that is similar to the way we select objects in many CAD and BIM programs. If we need to select specific objects and omit other objects that are in-between our desired objects,…

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POSTED BY

Ariel Rejtman

March 5, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 4

This is the final part of our four-part series. Optimizing our render with essential settings is important, especially when using Arnold Render. Likewise, managing the sample values of our lights will make our renders more realistic. Using the .HDR image properly is also important when using the Arnold rendering engine. We can create quick and…

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POSTED BY

James Cuervo

March 5, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 3

This is the third part of our four-part series. While we could use the materials that are imported with our model and use them with Arnold Render, we can also use Arnold’s native materials and create our renders quicker with 3ds Max. The settings we use for our materials affect object displacements and opacity. In…

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POSTED BY

James Cuervo

March 3, 2021

Draw Order in AutoCAD

After we place several objects onto our drawings in AutoCAD, we can determine which objects are in front or behind other objects. The “Bring to Front” and “Send to Back” functions allow us to do this, and we can use similar functions to place objects in-between other objects. We also have specific functions to change…

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POSTED BY

Ariel Rejtman

February 25, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 2

This is the second part of our four-part series. Now that we’ve exported our geometry from Revit to 3ds Max, we can begin to fine-tune our lighting. This will set us up for success in subsequent parts of this series that deal with materials and Arnold Rendering. Managing and changing our lights is easy when…

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POSTED BY

James Cuervo

February 23, 2021

Bring to Front & Send to Back in Bluebeam Revu

Placing objects and markups in-between other markups is possible with Bluebeam Revu. The “Bring to Front” and “Send to Back” functions allow us to control which objects are “behind” other vector data. Furthermore, we can use the “Bring Forward” and “Send Backward” commands if we need to place objects in-between other objects. With these four…

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POSTED BY

Ariel Rejtman

February 23, 2021

Revit to 3ds Max with Arnold Render Workflow – Part 1

It can be daunting to move our models from Revit to 3ds Max, especially when they have thousands of parts. Luckily, we can break our model down into portions of geometry that can be imported into 3ds Max. The “File Link Manager” in 3ds Max makes this process seamless. The “Arnold” default render engine is used…

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POSTED BY

James Cuervo